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In the past, only running Steam in offline mode, would ensure no auto updates ran and going online, would start any auto-updates, as soon as you went online. I can at least check Steam for an update, without actually triggering it.The recent change to Steam gives you an online option now, it appears to work well enough, I see games listed needing updates that haven't triggered. Now you're in charge of Updating, when should you Update.If a mod is changed and is one, another mod relies on it, the dependant mod may need an update as well.Game changes cause the most problems, because every mod relies on the game.Which is a decent enough reason to be wary of any complex mod attempts until then.I agree with the OP though, Steam system is a good way to break a working modded game one is happy with.Even when I verified the integrity of the cache to switch from manual to NMM, it only queued the required files.
Setting this time to when your PC is shutdown and you're generally asleep, may not be enough, though it appears to work for me, so far.
I'll know when I try the next update, if Falllout 4 works just like all other Steam Games.
Alllowing me to manipulate Steam's automatic system, into being, in usage, manual. That's good enough for me to take control of my modded game, a basic requirement to mod well.
The absolute worst way to update a modded game, is to do it automatically like Steam and the Workshop.
This is the main reason that Steam Workshop, isn't used at all by most experienced modders.