Bf2 stats not updating 2016

But that has been Scarif-massacre levels of difficult.ultimately lands as an adequate-but-forgettable combination of polish, bombast, and been-there-done-that shooter tropes.They're all draped in convincing blaster fire, a -caliber orchestral score, and perfectly tolerable AI squadmate chatter.Though 11 battlegrounds ship in the retail game, they're decidedly uneven, and none surpasses the instantly memorable combat worlds that shipped in 2016's comes to that quality is on Endor—which offers an ample number of combat paths through woods and fortifications alike—and on Hoth—which spreads battle stations across an epic, snow-covered valley.This is, in part, because of some ho-hum level designs that encourage boring, non-strategic play, but also because players rack up more BPs when they put bullets into their foes.BPs drive your ability to temporarily climb into an X-wing, a TIE fighter, a walker, or the shoes of a legendary character like Chewbacca, Yoda, Darth Maul, or Emperor Palpatine. In good news, the math on how long it takes to earn your way toward a superhero upgrade seems balanced enough, though it never feels that way when someone reaches that point before you and proves it by way of lightsaber murder.

Without those organic nudges, the online game, in practice, melts down to murder-hallways.(I should also mention an interesting new tweak for this sequel: a new reload system rewards perfectly timed taps with faster reloads and more ammo.However, I'm already finding that this is being exploited by players who empty their magazines shortly after respawning so that they can get more ammo when piling into an assault point.It's also unclear during combat when those "doubled" bonuses actually accrue.And unlike fighters can't have a leader "point" to a particular objective or zone and receive bonuses or boosts for focusing on it.

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